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AI Insights · Timothy · April 2024

Top 5 School Games on iOS in Europe Q1 2024

Discover the performance trends of the top 5 school-themed games on the iOS platform in Europe during Q1 2024, based on data from Sensor Tower.

Top 5 School Games on iOS in Europe Q1 2024

In the first quarter of 2024, the top 5 school-themed games on the iOS platform in Europe showcased varying trends in downloads, revenue, and active user engagement. Here’s a detailed look at their performance based on data from Sensor Tower.

Teacher Simulator from Kwalee Ltd saw a notable increase in weekly downloads, starting from approximately 41K in early January and peaking at around 50K by the end of March. Revenue for the game fluctuated, with a low of $393 in early February and a high of $698 in mid-March. Active users also followed an upward trajectory, rising from 68.9K in early January to 76.1K by the end of the quarter.

High School Simulator 2018 by tomoya sugikami experienced relatively stable weekly downloads, hovering around 6K to 9K throughout the quarter. Active users saw a slight decline, from 26.9K in the first week of January to 21.9K by the last week of March. Revenue data for this game was not available.

Become a Queen by SUPERSONIC STUDIOS LTD had a varied download pattern, starting at around 9.4K in early January, dipping mid-quarter, and ending at approximately 5.2K in late March. Revenue was modest but showed a slight increase, reaching up to $27 in mid-March. Active users decreased steadily from 138.9K in the first week of January to 113.2K by the end of March.

Anime High School Girl Life 3D from Muhammad Ifran maintained consistent weekly downloads, ranging from 3.7K to 5.3K throughout the quarter. Revenue saw occasional spikes, peaking at $134 in mid-February. Active users remained stable, starting at 33.4K in early January and slightly increasing to 33K by the end of March.

SAKURA School Simulator by Garusoft LLC experienced a decline in weekly downloads, starting at 6.7K in early January and dropping to approximately 2.1K by the end of March. Active users followed a similar trend, decreasing from 21.7K to 15K over the quarter. Revenue data for this game was not available.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024